Tabletop Tavern Unit Guide
Complete unit database for all five factions. Learn the counter triangle (Pikemen > Cavalry > Archers > Heavy Infantry > Pikemen) and each faction's unique unit roster.
Unit Type Counter System
| Unit Type | Role | Strong vs | Weak vs |
|---|---|---|---|
| Pikemen | Anti-Cavalry | Cavalry | Heavy Infantry |
| Cavalry | Flanking / Anti-Ranged | Archers | Pikemen |
| Archers | Ranged DPS | Heavy Infantry | Cavalry |
| Heavy Infantry | Frontline Tank | Pikemen | Archers |
Faction Unit Rosters
Berserker (Frontline DPS), Longship (Mobility), Shieldmaiden (Support), Runecaster (Anti-Armor)
Catapult (Siege), Ironhide (Tank), Shaman (Healer), War Drummer (Aura Support), Trolls, Giants
Elven Archer (Ranged Crit), Windrider (Scout), Druid (Flex Support), Sentinel (Backline)
Knights, Pikemen, Archers — balanced roster with no extreme strengths or weaknesses
Ironbreakers (Defensive Tank), Artillery — resilient units with strong defensive capabilities
FAQ
What unit composition should I use?
A balanced composition typically includes 2 frontline units, 2 ranged units, and 1 support. Scout enemy compositions and counter-pick your frontline — Pikemen against Cavalry, Heavy Infantry against Pikemen.
How do terrain and positioning affect units?
High ground provides range bonuses for archers. Forests slow cavalry charges. Narrow chokepoints multiply the value of defensive formations. Position your units based on terrain advantages.
Unit data based on Steam store descriptions and community gameplay. Unofficial fan site.